Saturday, August 18, 2012

End of Summer Update

Hello Readers! Welcome back to Daan of War!

The past couple of months have been kinda busy. Big thing was that I finally have a proper job! For about a month now I've been working as a cell culture biotechnician at a large pharmaceutical company and it's going pretty well so far.

Another cool thing was the trip to Ireland for the "Magic is Might" conference. Me and my dad (Berry Eggen) wrote a paper on magical objects in Harry Potter and how they relate to the design of intelligent, everyday technology. It's all some pretty interesting stuff when you think about it and the conference itself was a big hit as well. So big in fact that it got featured in the 9 'o clock news on one of Ireland's main TV stations along with most newspapers and radio shows:

Before that we also got to present the article at the Dutch Technology Week alongside some very renowned scientists, including two Nobel prize winners!

Now, with all of that non-hobby-related stuff out of the way, let's move on to more important things:

I Finished My Decimator!

Yes people, the decimator has been painted and looking exactly like a giant daemonic dreadnought from hell should look:

Also in the background one might notice the long forgotten Fortress of Redemption: A dusty relic of an ancient time (a time when I used to volunteer for Games Workshop and didn't know what to get for all the free credits I was building up). It has recently been revitalised and painted up properly by one guys at the club. He did the entire thing free of charge on the premise that we'd keep the fortress in the Gameforce for public use. The guy's online handle is "Scar" by the way and he has a pretty cool painting service that you should check out. How come these two amazing projects have been painted all of a sudden, you ask? Well, it was mostly because...

We Had a Megabattle!

And an epic megabattle it was. Below are some pics:

Thanks go to Marcus for all the great photo's!

The whole thing was pretty epic and was mainly cool because everybody had a painted army to field. Unfortunately though, we had some issues due to a power unbalance between the two sides along with some weird deployment decisions, which caused the game to come to an end before we were even able to get started on turn four. A bit of a pity, but a lot has been learned and hopefully we'll be able to do a better one in the future, which basically everyone agreed on that we should. 

Well, for now I'll leave it at this and tip my hat to anyone who's still reading. Maybe I'll be able to post up some stuff from my more recent activities tomorrow.

Death to the False Emperor!

No comments:

Post a Comment